Autocad 2009, 2010 :
Clean up , Save as .DWG
Autodesk Revit 2009 64 bit :
Import Autocad plan FIle-->Import/Link --> CAD Formats
Current view only
Import Unit (choose one ),Cause "Auto detect" never never work.
I'm importing meters
Modelise in Revit...
Default 3D view Fine representation (adding some 3d details sometimes hide)
no selection needed
File-->Export--> CAD Formats AutoCAD 2004 .DWG Files (*.dwg)
Options-->One DWG unit is (Choose one ) I'm working with centimeter.
Solids(3Dviews only) Export as polymesh.
Naming Automatic-Long(Specify prefix) Save.
Open Autodesk 3ds Max 8 (not working with any other recent 3dsmax)
File-->Import-->AutoCAD Drawing (*.DWG,*.DXF)
choose your file
Default import
no selection needed
File-->Export-->Wavefront Object (*.OBJ)
Group by Material Use materials Creat material library Geometry Faces Quads (More clean that triangles).
MTL Export Scene mateials Export maps
Autodesk Maya 2010 64 bit :
File Import Options File Type : Obj
ok
Select all Geometry
Window-->General Editors-->Attribute Spread Sheet-->Render
Select all Visible In Reflections and Visible In Refactions
Change from Off to On.
Select all Geometry
Edit UVs--> UV Texture Editor (The last one) Right Clic-->UV
clic F (Show all UV),
select all UV With the UV selected clic R (Shortcut for Scale)
Go into the XYZ numerical transforms Type for all 0.01 then "shift+enter" to apply the scale to the UV Texture Editor.
If some artecfact appears on some face (Black surfaces) select face Normals-->Set to Face (Default Setting)
Addittional step
Select all Geometry F9 (shortcut for Vertex access) Select all vertex.
Edit Mesh-->Merge (Default Setting ) Windo-->Rendering Editors-->Hypershade
Select all shaders
Go into Attributes Spread Sheet-->All Ambient Color To Zero. and Reflectivity to Zero.
Done.
Why not using Revit 2011 Export Doesn't Work.
Why not Exporting With FBX doesn't Work.
Why not using Max 2011 Doesn't Work.
Why not importing straight into Maya 2010 Doesn't Work.
Alek...